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	<title>MNteractive.com &#187; Design</title>
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	<link>http://mnteractive.com</link>
	<description>Minnesota's Interaction Design, Information Architecture, and User Experience Design Community</description>
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		<title>Sevnthsin Hiring Sr. Digital Designer</title>
		<link>http://mnteractive.com/archive/sevnthsin-hiring-sr-digital-designer</link>
		<comments>http://mnteractive.com/archive/sevnthsin-hiring-sr-digital-designer#comments</comments>
		<pubDate>Tue, 08 Feb 2011 20:28:09 +0000</pubDate>
		<dc:creator>Jamey Erickson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Employee]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[hiring]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[sevnthsin]]></category>

		<guid isPermaLink="false">http://mnteractive.com/?p=1539</guid>
		<description><![CDATA[Sevnthsin is looking for an experienced, talented, motivated Sr. Designer for an available staff position. US: Small interactive design agency specializing in forward-thinking solutions, specifically in the mobile/social realm, to help our clients engage their audience in new and exciting ways. We&#8217;re also incredibly passionate about what we do, and we bring that passion to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://jobs.sevnthsin.com"><strong>Sevnthsin</strong></a> is looking for an experienced, talented, motivated <a href="http://jobs.sevnthsin.com"><strong>Sr. Designer</strong></a> for an available staff position.</p>
<p><strong>US:</strong><br />
Small interactive design agency specializing in forward-thinking solutions, specifically in the mobile/social realm,<br />
to help our clients engage their audience in new and exciting ways. We&#8217;re also incredibly passionate about what we do,<br />
and we bring that passion to every aspect of our work.</p>
<p><strong>YOU:</strong><br />
Keen eye for design and design translation across multiple platforms.<br />
A strong passion for digital creative.<br />
Experience with all things Mobile and the desire to learn as this medium evolves.<br />
Experience leading other creatives or working closely with a group of creatives.<br />
Background in the development/coding process (actual development skills a HUGE bonus, but not required).<br />
3-5 years experience in the interactive/digital industry.<br />
Strong communication skills.<br />
Self-Motivated.<br />
Team oriented, willing to work in a highly collaborative/flexible environment.<br />
Appreciate the ancient art of Karaoke.</p>
<p>All interested individuals should email a copy of their resume (PDF is always nice) and a link to their Website* to <a href="mailto:jobs@sevnthsin.com">jobs [at] sevnthsin.com</a><br />
We will contact you to arrange an interview time, please do not email more than once.<br />
Please no phone calls.<br />
Do not &#8220;pop-in&#8221; †</p>
<p>* Website absolutely necesary.</p>
<p>MORE: <a href="http://jobs.sevnthsin.com"><strong>HTTP://JOBS.SEVNTHSIN.COM</strong></a></p>
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		<title>UX Book Club: Designing the Obvious</title>
		<link>http://mnteractive.com/archive/ux-book-club-designing-the-obvious</link>
		<comments>http://mnteractive.com/archive/ux-book-club-designing-the-obvious#comments</comments>
		<pubDate>Tue, 14 Apr 2009 03:25:45 +0000</pubDate>
		<dc:creator>Jen Bohmbach</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Information Architecture]]></category>

		<guid isPermaLink="false">http://mnteractive.com/?p=1270</guid>
		<description><![CDATA[We had a small but engaged book club tonight at Wilde Roast in Minneapolis. The book on the schedule was Designing the Obvious by Robert J. Hoekman, Jr. (@rhjr on Twitter) He has offered to have a call with the Minneapolis UX book club if we want to set one up, chime in on comments [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://mnteractive.com/wp-content/uploads/2009/04/img_1209small1-300x216.jpg" alt="img_1209small1" title="img_1209small1" width="300" height="216" class="alignleft size-medium wp-image-1275" /><br />
We had a small but engaged book club tonight at Wilde Roast in Minneapolis. The book on the schedule was Designing the Obvious by Robert J. Hoekman, Jr. (@rhjr on Twitter) He has offered to have a call with the Minneapolis UX book club if we want to set one up, chime in on comments and I&#8217;ll arrange it if there is enough interest.</p>
<p><strong>On the book:</strong><br />
We discussed several useful aspects of the book. In general the consensus was that it would be a book we would keep on a nearby shelf for reference. It has lots of good reminders and several pieces of advice that could be boiled down to useful checklists. The details were popular, things like forms are very relevant to a designers daily life and Hoekman has some solid and thoughtful advice, especially his advice on making the forms more friendly and human. The simple things we forget when in the middle of a project are listed in black and white. People also remarked on the usability of the book and how that contributed to the likelihood it would be kept handy. You could find information based on the book design. It had easily identifiable chapter cover pages with large lettering. It also included a great index and clear chapter titles. The size and form factor were easy to physically manage and allowed for quick access to content.</p>
<p><strong>On our discussions</strong><br />
Other than the book, we got into a discussion about wireframes. An ongoing dilemma for the UX designer, we discussed the appropriate level of detail for a wireframe. I recommended <a href="http://blog.semanticfoundry.com/2009/01/01/shades-of-gray-wireframes-as-thinking-device/">a post by Will Evans</a> of SemanticFoundry that talks about them as Thinking Device. </p>
<p><strong>Resources</strong><br />
We shared some additional resources:</p>
<p><a href="http://developer.yahoo.com/ypatterns/wireframes/">Yahoo Stencils for Visio and Omnigraffle</a><br />
<a href="http://unify.eightshapes.com/">EightShapes Unify Design System</a><br />
<a href="http://www.uie.com/brainsparks/2009/04/09/spoolcast-introducing-interaction-design-with-frameworks/">Userability Design Frameworks podcast</a> with Robert J. Hoekman Jr. (our book author) and Jared Spool</p>
<p>We discussed Hoekman and Jared Spool&#8217;s thoughts around design frameworks and systems in general. We also talked about prototyping. In the end it all gets very specific and contextual. We then discussed next steps for deciding a June book. I have two thoughts. Since wireframes came up and we spent some time there, Communicating Design by Dan Brown seems like a nice next book. The second thought, Seth Godin came up several times because 1) Hoekman references him frequently and 2) he is the keynote speaker at the 2009 MIMA Summit. So his new book, Tribes, is also a good one for the group this year.</p>
<p>Maybe we do both in that order. Let me know your thoughts in the comments on this page.</p>
<p><strong>Big Thanks!</strong><br />
A big thanks goes out to Ivan Stegic of <a href="http://www.tenseveninteractive.com/">Ten Seven Interactive</a>, maker of Periscope Gadget &#8211; the first ever app to integrate multiple Basecamp and Highrise account into your homepage, directly in Gmail and on your Windows Desktop using Google Gadgets. Jennifer Bohmbach was the very lucky winner of the Wilde Roast gift card.</p>
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		<title>Amazon&#8217;s Frustration-Free Packaging &#8211; Best Innovation Yet</title>
		<link>http://mnteractive.com/archive/amazons-frustration-free-packaging-best-innovation-yet</link>
		<comments>http://mnteractive.com/archive/amazons-frustration-free-packaging-best-innovation-yet#comments</comments>
		<pubDate>Tue, 04 Nov 2008 02:45:53 +0000</pubDate>
		<dc:creator>Garrick Van Buren</dc:creator>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Ecommerce]]></category>

		<guid isPermaLink="false">http://mnteractive.com/?p=1122</guid>
		<description><![CDATA[Considering Amazon doesn&#8217;t have a retail store front where physical products &#8211; the product&#8217;s packaging doesn&#8217;t need to be marketing or theft-proof. A round of applause for Amazon for coming up with this innovation and for having the pull with manufacturers to implement it. Not only does this save frustration, it also uses fewer materials, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/gp/help/customer/display.html?nodeId=200285450"><img src="http://mnteractive.com/wp-content/uploads/2008/11/ffp-comparison-2_v261895878_-300x134.jpg" alt="" title="ffp-comparison-2_v261895878_" width="300" height="134" class="alignnone size-medium wp-image-1123" /></a></p>
<p>Considering Amazon doesn&#8217;t have a retail store front where physical products &#8211; the product&#8217;s packaging doesn&#8217;t need to be marketing or theft-proof. </p>
<p>A round of applause for Amazon for coming up with this innovation and for having the pull with manufacturers to implement it.</p>
<p>Not only does this save frustration, it also uses fewer materials, less ink, is easier to dispose of. Overall less energy across the board. It&#8217;s also a fantastic example of how Amazon is completing with physical retailers by <em>not</em> replicating them.</p>
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		<title>Websota.com &#8211; Minnesota Web Design Gallery Launches</title>
		<link>http://mnteractive.com/archive/websotacom-minnesota-web-design-gallery-launches</link>
		<comments>http://mnteractive.com/archive/websotacom-minnesota-web-design-gallery-launches#comments</comments>
		<pubDate>Tue, 30 Sep 2008 16:24:29 +0000</pubDate>
		<dc:creator>Garrick Van Buren</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Friends & Family]]></category>
		<category><![CDATA[Visual Design]]></category>
		<category><![CDATA[Weblogs]]></category>

		<guid isPermaLink="false">http://mnteractive.com/?p=1110</guid>
		<description><![CDATA[I love the MN design community. It&#8217;s filled with people that go out and build stuff to scratch their own itch. The latest example of this: Websota &#8211; built by the FiveTechnology team 1. &#8220;Aaron Weiche of Five [Technology] wanted a home for the great web design work close to home here in Minnesota.&#8221; There [...]]]></description>
			<content:encoded><![CDATA[<p>I love the MN design community. It&#8217;s filled with people that go out and build stuff to scratch their own itch. The latest example of this: <a href="http://www.websota.com/">Websota</a> &#8211; built by the FiveTechnology team <sup>1</sup>. </p>
<blockquote><p><a href="http://www.websota.com/top-nav/about-websota">&#8220;Aaron Weiche of Five [Technology] wanted a home for the great web design work close to home here in Minnesota.&#8221;</a></p></blockquote>
<p>There are only 14 designers listed in their directory, so, I encourage all of you to add yourselves and those designers whose work you love, same for blogs<sup>2</sup>.</p>
<p>1. I&#8217;m hoping this isn&#8217;t just part of their heavy SEO campaign visible on the fivetechnology.com site, e.g. linking the phrase &#8216;Minneapolis, Minnesota area web design&#8217; to yourself&#8230;.yeah, um, could you at least link it to Websota. kthxbye.</p>
<p>2. <a href="http://cullect.com">Cullect</a> &#8211; one of my projects &#8211; has an number of reading lists aggregating Minnesota-based blogs in a number of categories. <a href="http://cullect.com/Minnesota-Design">Minnesota Design</a>, <a href="http://cullect.com/mnlocal">MN Local</a>, <a href="http://cullect.com/Twin-Cities">Twin Cities</a> are just a few.</p>
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		<title>Personas are Taxidermy</title>
		<link>http://mnteractive.com/archive/personas-are-taxidermy</link>
		<comments>http://mnteractive.com/archive/personas-are-taxidermy#comments</comments>
		<pubDate>Thu, 01 May 2008 20:15:36 +0000</pubDate>
		<dc:creator>Garrick Van Buren</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://mnteractive.com/?p=1065</guid>
		<description><![CDATA[It&#8217;s been nearly a decade since Alan Cooper first published The Inmates Are Running the Asylum &#8211; a great book stating the obvious: software developers are rarely the people software is developed for. In it Cooper promotes the use of archetypical descriptions of people, Personas, to keep the software development team focused on the customer. [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been nearly a decade since <a href="http://cooper.com">Alan Cooper</a> first published <a href="http://www.amazon.com/gp/product/0672326140?ie=UTF8&#038;tag=garrickvanbur-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=0672326140">The Inmates Are Running the Asylum</a> &#8211; a great book stating the obvious: software developers are rarely the people software is developed for. </p>
<p>In it Cooper promotes the use of archetypical descriptions of people, <a href="http://en.wikipedia.org/wiki/Personas">Personas</a>, to keep the software development team focused on the customer.</p>
<p>That was 10 years ago. </p>
<p>This was before Twitter, Flickr, Facebook, Amazon reviews, WordPress.com. Before so many people began publishing their experiences, wants, desires, and honest feelings online publicly. </p>
<p>Today, we don&#8217;t need to make up people (even if they&#8217;re a composite of real), real ones are easy to find. For example, <a href="http://twitter.com/hrblock">H&#038;R Block is on Twitter</a> currently with 346 followers. </p>
<p>Not frozen <a href="http://www.urbanbeast.com/beasts.html">urban beasts</a> &#8211; living, breathing, complex people with continually updating timelines.</p>
<p>People. That use software.</p>
<p>Here&#8217;s an example:</p>
<blockquote><p><a href="http://twitter.com/afongen/statuses/801429091">&#8220;On Sun registration form: &#8220;Company/Organization (Please, no abbreviations)&#8221; &#8211; but it allows only 30 chars, too short for my employer name.&#8221; &#8211; afongen</a></p></blockquote>
<p>Can&#8217;t make this up.</p>
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		<title>MN-based Parenting Startup, Tumblon.com, Looking for Designer &amp; Marketing/PR Mgr</title>
		<link>http://mnteractive.com/archive/mn-based-parenting-startup-tumbloncom-looking-for-designer-marketingpr-mgr</link>
		<comments>http://mnteractive.com/archive/mn-based-parenting-startup-tumbloncom-looking-for-designer-marketingpr-mgr#comments</comments>
		<pubDate>Fri, 04 Apr 2008 02:33:31 +0000</pubDate>
		<dc:creator>Garrick Van Buren</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Employee]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Minneapolis & St. Paul]]></category>
		<category><![CDATA[Tumblon]]></category>
		<category><![CDATA[Visual Design]]></category>

		<guid isPermaLink="false">http://mnteractive.com/archive/mn-based-parenting-startup-tumbloncom-looking-for-designer-marketingpr-mgr/</guid>
		<description><![CDATA[Tumblon a new Minneapols-based parenting startup is looking for a Visual Designer and a Marketing/PR manager Their blog: http://blog.tumblon.com/ Contact Jonathan Dahl for more information.]]></description>
			<content:encoded><![CDATA[<p><a href="tumblon.com/">Tumblon</a> a new Minneapols-based parenting startup is looking for a Visual Designer and a Marketing/PR manager<br />
Their blog: <a href="http://blog.tumblon.com/">http://blog.tumblon.com/</a></p>
<p>Contact <a href="http://blog.tumblon.com/?page_id=15">Jonathan Dahl</a> for more information.</p>
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		<title>$17 an hour? Seriously?</title>
		<link>http://mnteractive.com/archive/17-an-hour-seriously</link>
		<comments>http://mnteractive.com/archive/17-an-hour-seriously#comments</comments>
		<pubDate>Tue, 11 Mar 2008 18:28:05 +0000</pubDate>
		<dc:creator>Darrel Austin</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://mnteractive.com/archive/17-an-hour-seriously/</guid>
		<description><![CDATA[I was perusing the latest HOW Design Annual and came across an article on pricing trends. It was a report on the data HOW collected via their pricing survey. Two numbers popped out at me. The first was the low range of hourly graphic design work in the Midwest: $17. Wow. That person must have [...]]]></description>
			<content:encoded><![CDATA[<p>I was perusing the latest HOW Design Annual and came across an article on pricing trends. It was a report on the data HOW collected via their pricing survey. Two numbers popped out at me. The first was the low range of hourly graphic design work in the Midwest: $17. Wow. That person must have some insanely small overhead. Or perhaps only works 1 hour a week while outsourcing the rest to India.</p>
<p>Or, more likely, it can be explained via the second interesting number: 28%. That&#8217;s the number of people that reported that they&#8217;ve calculated their hourly rate via an actual formula. The rest appeared to either &#8216;guess randomly&#8217; or based it on the rest of the folks out there (which is a bad idea when a majority seem to guess randomly).</p>
<p>This is scary. Graphic Design is a business, and, ultimately, while we all may want to change the world, we&#8217;re really doing it to make a living. And if we ever hope to change the world via graphic design, we better stay in business long enough to do it.</p>
<p>Many years ago, I volunteered for the AIGA&#8217;s Portfolio One-on-One event as one of the event planners. During the actual event where students got to ask a panel of professional designers questions (a group of people I either knew personally, or had great respect for), we ended up with the inevitable nervous lull as the students ran out of questions. I figured I&#8217;d help things move along by tossing out a question about salaries. I was immediately rebuffed by the panel for being so uncouth as to mention things like &#8216;getting paid&#8217; as being a concern that recent grads should be worried about.</p>
<p>Which was a bit of a shock.</p>
<p>Ultimately, there seems to be a huge gap in design education these days. I don&#8217;t recall having one single business class requirement. Which is a bit ironic, as graphic design, for the most part, is about serving business.</p>
<p>So, if you are a new graduate, or even a long term professional that just hasn&#8217;t gotten around to it&#8230;be SURE to site down for a half hour with a cup of coffee and run the numbers to find your hourly rate. Until you do so, you really have no idea if you&#8217;re making living at it. ;o)</p>
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		<title>Steven Heller @ CVA</title>
		<link>http://mnteractive.com/archive/steven-heller-cva</link>
		<comments>http://mnteractive.com/archive/steven-heller-cva#comments</comments>
		<pubDate>Fri, 26 Oct 2007 18:06:10 +0000</pubDate>
		<dc:creator>Darrel Austin</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://mnteractive.com/archive/steven-heller-cva/</guid>
		<description><![CDATA[Well, it serves me right for being completely off the AIGA radar these days, but esteemed design book author and critic Steven Heller is going to be here on November 1 for a lecture hosted by the College of Visual Arts at the History Center in St. Paul. Alas, it&#8217;s sold out. But there WILL [...]]]></description>
			<content:encoded><![CDATA[<p>Well, it serves me right for being completely off the AIGA radar these days, but esteemed design book author and critic Steven Heller is going to be here on November 1 for a lecture hosted by the College of Visual Arts at the History Center in St. Paul. Alas, it&#8217;s sold out. But there WILL be a podcast.</p>
<p><a href="http://www.cva.edu/gallery/gallery_shows_coming.htm">www.cva.edu/gallery/gallery_shows_coming.htm</a></p>
<p>Coinciding with that will be the AIGA Annual Design Exhibition at the <a href="http://www.cva.edu/maps.htm#gallery">CVA Gallery</a> thru November 24, with the opening reception on November 2. (anyone know the gallery hours?)</p>
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		<title>Paper Break.</title>
		<link>http://mnteractive.com/archive/paper-break</link>
		<comments>http://mnteractive.com/archive/paper-break#comments</comments>
		<pubDate>Fri, 26 Oct 2007 16:21:50 +0000</pubDate>
		<dc:creator>Darrel Austin</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://mnteractive.com/archive/paper-break/</guid>
		<description><![CDATA[Time for a Friday break from pixels. Let&#8217;s talk books. The family headed out to their favorite place the other night&#8230;B&#38;N. I usually hang out in the kids section where the Thomas the Train set is while the missus does her thing. Which is just fine, as any graphic designer knows that the &#8216;cool&#8217; books [...]]]></description>
			<content:encoded><![CDATA[<p>Time for a Friday break from pixels. Let&#8217;s talk books.</p>
<p>The family headed out to their favorite place the other night&#8230;B&amp;N. I usually hang out in the kids section where the Thomas the Train set is while the missus does her thing.</p>
<p>Which is just fine, as any graphic designer knows that the &#8216;cool&#8217; books are all in the kids section.</p>
<p>A few new ones that caught my eye the other day:</p>
<p><a href="http://search.barnesandnoble.com/booksearch/isbnInquiry.asp?z=y&amp;EAN=9780439882828&amp;itm=1">Star Wars: A Pop-Up Guide to the Galaxy</a></p>
<p>My 6 year old is now getting into the whole Star Wars thing (the ORIGINAL trilogy, mind you&#8230;not that crappy thing that came out a few years ago). As such, this book caught both of our eyes. This is perhaps the most complex pop-up book I&#8217;ve ever seen. Each page consists of an elaborate, highly engineered pop-up, along with 5 mini-pop-ups of equal complexity. A bonus is the lightsabers&#8230;they actually light up! A fun book for a Star Wars fan and a must-have for anyone fascinated by the &#8216;paper arts&#8217;.</p>
<p><a href="http://search.barnesandnoble.com/booksearch/isbnInquiry.asp?z=y&amp;EAN=9780399246005&amp;itm=3">Artist to Artist: 23 Major Illustrators Talk to Children about Their Art</a></p>
<p>This is a great book for any graphic designer/artist to have on their shelf. It&#8217;s an anthology of 23 children&#8217;s book illustrators (such as Eric Carle and Maurice Sendak) with each artist describing why and how they became an artist along with sample of their work throughout their career (including from when they were kids). The book is aimed at the readers of these books&#8230;both kids and the parents alike.</p>
<p><a href="http://gifts.barnesandnoble.com/search/product.asp?EAN=9780641844973&amp;z=y&amp;btob=%20&amp;ITM=1">Barista Strategy Game</a></p>
<p>Not for the kids, but this was just outside the kids section and looked like a fun game. It&#8217;s &#8216;Magic The Gathering&#8217; for all of us that just can&#8217;t quite relate to the trolls and ogres and feel a bit more at home at the Coffee Shop.</p>
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		<title>Paula Scher + HP? Huh?</title>
		<link>http://mnteractive.com/archive/paula-scher-hp-huh</link>
		<comments>http://mnteractive.com/archive/paula-scher-hp-huh#comments</comments>
		<pubDate>Mon, 08 Oct 2007 13:38:27 +0000</pubDate>
		<dc:creator>Darrel Austin</dc:creator>
				<category><![CDATA[Design]]></category>

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		<description><![CDATA[Paula Scher. For HP. Yes, HP. The owners of everyone&#8217;s favorite sweat-shop clip art factory: Logoworks. Paula asks &#8220;What do you have to say?&#8221; All I can say is &#8216;huh?&#8217;]]></description>
			<content:encoded><![CDATA[<p><a href="http://h30393.www3.hp.com/printing/paula.html">Paula Scher</a>. For HP. Yes, HP. The owners of everyone&#8217;s favorite sweat-shop clip art factory: <a href="http://www.logoworks.com/">Logoworks</a>.</p>
<p>Paula asks &#8220;What do you have to say?&#8221;</p>
<p>All I can say is &#8216;huh?&#8217;</p>
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