February 8, 2011 – 2:28 pm
Sevnthsin is looking for an experienced, talented, motivated Sr. Designer for an available staff position. US: Small interactive design agency specializing in forward-thinking solutions, specifically in the mobile/social realm, to help our clients engage their audience in new and exciting ways. We’re also incredibly passionate about what we do, and we bring that passion to [...]
October 29, 2009 – 8:53 am
Sevnthsin wants you… if you’re a backend developer, that is. We’re looking to expand our team and want to meet enthusiastic, experienced backend developers looking to work with our fun, flexible team here at Sevnthsin. http://jobs.sevnthsin.com
April 10, 2007 – 12:37 pm
This weekend, I got a tip on WorkSpace3 a local ‘work club’/co-working startup here in town. While the site is currently a little slim on info (like the unfortunate lack of contact info), they’ve laid out the co-working vision for 4 personas. My initial reaction is cautious optimism. While their ‘What does it include’ list [...]
Ben Moore, from Curbly, talks about the need for a project to start with the interface design. All his points are dead on. In my decade of experience, a website isn’t real to clients until they see some pictures, sketches, something, anything. With this in mind, my goal is to provide initial wireframes (black and [...]
February 28, 2007 – 5:52 pm
The notion of ‘coworking’ comes up every couple of months in the MNteractive community, a place where a number of independent or otherwise office-challenged people could spent the afternoon working near others. CoWorking.Info is aggregating info about worldwide coworking efforts. I see Madison, Chicago, and Milwaukee, but not us. Bueller? ELSEWHERE: Ben Edwards unpacks the [...]
September 4, 2006 – 10:37 am
More and more, I’m less and less of a fan of job interviews. I’d much rather; get straight to the work, determine if the project is cool, and if the people all around are fun to work with. I think all meetings should produce some moving-the-project-forward artifact – new team member tryouts (the thing formerly [...]
September 6, 2005 – 11:57 pm
An Idea for BIG Client Problems over at the [non]billable hour is a good read. The gist is – dedicate a pre-determined amount of time to a single problem, and you’ll be surprised at the results. Now, take a framework like Ruby on Rails, and a reasonably experienced team of 3-5 people, covering visual design, [...]
August 10, 2005 – 12:41 am
I caught the MN-ASIS conversation with Jerry Baldwin on Library ROI tonight. Jerry’s spent the past 30 years in the Minnesota Department of Transportation Library and he shared some intriguing numbers on the value of a good librarian. Not news to a fan of the classic Tracy and Hepburn flick Deskset, but good numbers. Average [...]
January 22, 2005 – 1:05 am
Mobile workforce. I never thought it possible to make something that seemed so complicated (to me) so easy. Here I am at home. I am working. It is a blizzard outside, but I’m here toasty in my comfortable clothes. I didn’t have to go out on a day that was very unappealing to tackle. Garrick [...]
November 16, 2004 – 5:18 pm
When I work from home, I have to deal with a large number of interruptions which makes time tracking rather difficult. So I’ve been experimenting with xTime Project. It’s a spiffy little app that works well and supposedly a major new release is due soon. Do you use software for time tracking? If so, which [...]