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	<title>Comments on: The Price of Prototyping Tools</title>
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	<link>http://mnteractive.com/archive/the-price-of-prototyping-tools</link>
	<description>Minnesota's Interaction Design, Information Architecture, and User Experience Design Community</description>
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		<title>By: Darrel Austin</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-48901</link>
		<dc:creator>Darrel Austin</dc:creator>
		<pubDate>Mon, 30 Jun 2008 15:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://mnteractive.com/?p=1082#comment-48901</guid>
		<description>Jay:

It&#039;d be great (if your willing) if you&#039;d post a review of said book!</description>
		<content:encoded><![CDATA[<p>Jay:</p>
<p>It&#8217;d be great (if your willing) if you&#8217;d post a review of said book!</p>
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		<title>By: Jay Morgan</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-46706</link>
		<dc:creator>Jay Morgan</dc:creator>
		<pubDate>Fri, 06 Jun 2008 15:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://mnteractive.com/?p=1082#comment-46706</guid>
		<description>@Fred: You better step back from your computer if you&#039;re going to stick with that plan of avoiding products in a patent law fight. After all, IP is much bigger than UX. Let&#039;s not be too self-centered about UX community being the turf for this fight.

Now, as a person who is inbetween prototyping tools :D, I&#039;m happy to be reading &quot;Sketching User Experiences&quot; by Buxton and having Dan Brown&#039;s Deliverables book in hand. I might just join GvB and use paper.</description>
		<content:encoded><![CDATA[<p>@Fred: You better step back from your computer if you&#8217;re going to stick with that plan of avoiding products in a patent law fight. After all, IP is much bigger than UX. Let&#8217;s not be too self-centered about UX community being the turf for this fight.</p>
<p>Now, as a person who is inbetween prototyping tools <img src='http://mnteractive.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> , I&#8217;m happy to be reading &#8220;Sketching User Experiences&#8221; by Buxton and having Dan Brown&#8217;s Deliverables book in hand. I might just join GvB and use paper.</p>
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		<title>By: Garrick Van Buren</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-46696</link>
		<dc:creator>Garrick Van Buren</dc:creator>
		<pubDate>Fri, 06 Jun 2008 12:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://mnteractive.com/?p=1082#comment-46696</guid>
		<description>Fred, working, easy-to-modify, html &amp; javascript prototypes _can_ be expensive. But considering the price of either of these tools, I&#039;d put it about even.</description>
		<content:encoded><![CDATA[<p>Fred, working, easy-to-modify, html &amp; javascript prototypes _can_ be expensive. But considering the price of either of these tools, I&#8217;d put it about even.</p>
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		<title>By: Fred</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-46695</link>
		<dc:creator>Fred</dc:creator>
		<pubDate>Fri, 06 Jun 2008 12:38:12 +0000</pubDate>
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		<description>A *LAWSUIT*???? That is so ridiculous. Our community is very small and typially we all play well together. This is just *bad business practice.* Axure is kicking their asses because it&#039;s good and it&#039;s affordable, so out of spite they try (in an absolutely crazy fashion) to sue Axure out of business. There are other ways to be competitive. Jerkwads.

While I am admittedly an Axure fanboy, I have had no problems recommending iRise over Axure when the situation warrants it. But now that is over. I wouldn&#039;t recommend to clients that they work with a company that practices business in this way.

Regarding Agile... Aren&#039;t working prototypes expensive? You have to retain additional coders to manage them. Plus, making changes has got to be slower than making changes on a wireframe and regenerating. As far as I&#039;m concerned, a prototype is the designer&#039;s playroom. It&#039;s where we can fail merrily until we get it right. Failure becomes less of an option when a) you&#039;re dealing with code and b) that code will end up in production</description>
		<content:encoded><![CDATA[<p>A *LAWSUIT*???? That is so ridiculous. Our community is very small and typially we all play well together. This is just *bad business practice.* Axure is kicking their asses because it&#8217;s good and it&#8217;s affordable, so out of spite they try (in an absolutely crazy fashion) to sue Axure out of business. There are other ways to be competitive. Jerkwads.</p>
<p>While I am admittedly an Axure fanboy, I have had no problems recommending iRise over Axure when the situation warrants it. But now that is over. I wouldn&#8217;t recommend to clients that they work with a company that practices business in this way.</p>
<p>Regarding Agile&#8230; Aren&#8217;t working prototypes expensive? You have to retain additional coders to manage them. Plus, making changes has got to be slower than making changes on a wireframe and regenerating. As far as I&#8217;m concerned, a prototype is the designer&#8217;s playroom. It&#8217;s where we can fail merrily until we get it right. Failure becomes less of an option when a) you&#8217;re dealing with code and b) that code will end up in production</p>
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		<title>By: Garrick Van Buren</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-46681</link>
		<dc:creator>Garrick Van Buren</dc:creator>
		<pubDate>Fri, 06 Jun 2008 02:30:35 +0000</pubDate>
		<guid isPermaLink="false">http://mnteractive.com/?p=1082#comment-46681</guid>
		<description>Nicole, re: agile-ness removing the usefulness of these stand-alone prototypes, I completely agree.</description>
		<content:encoded><![CDATA[<p>Nicole, re: agile-ness removing the usefulness of these stand-alone prototypes, I completely agree.</p>
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		<title>By: Nicole Netland</title>
		<link>http://mnteractive.com/archive/the-price-of-prototyping-tools/comment-page-1#comment-46679</link>
		<dc:creator>Nicole Netland</dc:creator>
		<pubDate>Fri, 06 Jun 2008 01:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://mnteractive.com/?p=1082#comment-46679</guid>
		<description>Wish you could have seen it :)
On Wednesday, with an iRise Sales Rep:

Me: &quot;Give me your 2 minute why iRise versus Axure.&quot; 
Rep: &quot;Well first, we just filed a patent infringement lawsuit against them...&quot;

In terms of whether Axure clients would consider buying iRise after eradication - not sure they even could. The price points are apple and oranges - or cadillacs and kias.

Lastly, I keep wondering if as we become more agile - truly, and are able to have working prototypes within weeks of project initiation if these tools like iRise (which don&#039;t produce any code) will become shelfware.</description>
		<content:encoded><![CDATA[<p>Wish you could have seen it <img src='http://mnteractive.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
On Wednesday, with an iRise Sales Rep:</p>
<p>Me: &#8220;Give me your 2 minute why iRise versus Axure.&#8221;<br />
Rep: &#8220;Well first, we just filed a patent infringement lawsuit against them&#8230;&#8221;</p>
<p>In terms of whether Axure clients would consider buying iRise after eradication &#8211; not sure they even could. The price points are apple and oranges &#8211; or cadillacs and kias.</p>
<p>Lastly, I keep wondering if as we become more agile &#8211; truly, and are able to have working prototypes within weeks of project initiation if these tools like iRise (which don&#8217;t produce any code) will become shelfware.</p>
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